Live from the Gulf Theater

Hold the line. Or redraw it.

Night at the demilitarized zone: a Varan tank lit in lavender and a Meridian tank lit in coral face each other across a fenced strip while a watchtower searchlight cuts through the haze.

A persistent modern war for iPhone. Six Houses, one front, and rival leaders who remember what you did. Every battle is three rounds of sealed orders. Every dirham buys style, never strength.

  • iPhone
  • Free to play
  • No pay-to-win
01Rivals

They remember.

Six Houses hold the Gulf. Each is led by someone with a temper, a goal and a long memory. Help them and they trust you. Cross them and the whole theater hears about it.

RECIntercepted transmissionCH 07 · Meridian command net02:14:07

Marshal of Meridian · Meridian

Samira al‑Hadid

“You held your ground. I will remember your standard.”
Steel remembers.

Temperament

Aggression
0.90
Greed
0.40
Honour
0.80
Guile
0.30

GoalConquest

Samira al-HadidWhat she remembers about you

  1. You beat her forward scouts at Qarn Ridge.Trust −8Fear +28Grudge +16
  2. You delivered fuel to Port Khalif when it ran dry.Trust +20Fear ±0Grudge −12
  3. You broke the Ras Qadir non-aggression pact.Trust −35Fear +6Grudge +40

Real rules from the game: every deed moves trust, fear and grudge, and memories fade with time unless you give them reasons not to.

02Arsenal

Twenty-four machines. None for sale.

Land, air, drones, sea and missiles, built from fuel and materiel you earn. Every unit is a trade-off you research, build and can lose. Here are six, rendered honestly.

  1. Bastion MBT — Main battle tank

    01 / 06 · Land

    Bastion MBT

    Main battle tank

    Holds a line by sitting on it.

    Job
    Break the open front.
    Turret face: sights, smoke dischargers and the gun mantlet.
    Detail Turret face: sights, smoke dischargers and the gun mantlet.
  2. Tempest MLRS — Rocket artillery

    02 / 06 · Land

    Tempest MLRS

    Rocket artillery

    Two pods. One decision. Then it moves.

    Job
    Saturate an approach, then displace.
    Launch pods: the full tube grid, faces on.
    Detail Launch pods: the full tube grid, faces on.
  3. Ghost team — Pathfinder

    03 / 06 · Support

    Ghost team

    Pathfinder

    Out before dusk. Back before anyone asks.

    Job
    Reconnoitre and raid quietly.
    All-terrain tyre: lugged tread and beadlock rim.
    Detail All-terrain tyre: lugged tread and beadlock rim.
  4. Anvil 155 — Tube artillery

    04 / 06 · Land

    Anvil 155

    Tube artillery

    Fires from beyond the horizon. Arrives on time.

    Job
    Sustained indirect suppression.
    Muzzle brake on the 155 mm barrel.
    Detail Muzzle brake on the 155 mm barrel.
  5. Jackal cavalry — Recon cavalry

    05 / 06 · Land

    Jackal cavalry

    Recon cavalry

    Sees first. Sells what it sees.

    Job
    Screen the flanks and find contacts.
    Eight-wheel drive and the sensor mast.
    Detail Eight-wheel drive and the sensor mast.
  6. Viper gunship — Strike

    06 / 06 · Air

    Viper gunship

    Strike

    Comes in under the radar, leaves over the ridge.

    Job
    Low-level close support.
03The world

The war does not wait for you.

The theater runs day and night. Crises break, prices move, envoys knock and the Gazette prints what everyone did. Come back to a world that kept going.

Night editionGulf TheaterFree to every Seat

The Gazette

Fuel 112 ▲4.1% · Materiel 86 ▼1.2% · Intel 240 ▲0.6%

Betrayal

Meridian breaks the Qarn Ridge pact

Marshal al-Hadid’s armour crossed the line two hours before the promise expired. Both stakes go to House Halcyon, and every House that heard has marked her down.

The Gazette desk

Mercenaries

Night Jackals sold to Kestrel

Sable’s auction closed after one hour at 214 fuel. Upkeep is 50 fuel a day. Miss it and they walk.

Crisis

Sandstorm blinds the wadi

Enemy intel in Wadi Sarab is degraded to grade E for two hours. Fresh reports end it early.

Op-ed · House Ostra

“Everyone is selling maps. Ask who drew them.”

World events

The director fires a crisis every few hours. Each has a counter. Answer it or live with it.

  1. Pipeline sabotageends in

    Routes near the break are blocked

    Counter · Deliver 40 materiel

  2. Famineends in

    Materiel price ×1.3

    Counter · Deliver 40 materiel

  3. Warlord uprisingends in

    Morale −0.3; the sector can go rebel

    Counter · Deliver 40 materiel

  4. Blockadeends in

    Coastal routes blocked

    Counter · Deliver 40 materiel

An envoy is waiting

Yusuf al-BahrSteward of the Free Ports · Halcyon

Thirty fuel for passage through Wadi Sarab. Twelve hours. Both of us put 25 fuel behind it.

Tribute
30 fuel to you
Route access
Wadi Sarab · 12 h
Stake
25 fuel each, held in escrow

Envoys can offer, demand, threaten or ask a favour. Promises are tracked. Breaking one is public.

04The promise

Every dirham buys style, never strength.

Same tank. Same armour, same gun, same odds. Drag the fence: only the paint changes.

The Bastion main battle tank in standard sand paint.
The same Bastion tank in Founders’ graphite paint.
Standard sandFounders’ graphite

Combat stats

  • Attack82
  • Defence74
  • Speed41
  • Range38

Money buys

  • Paint, finishes and camouflage
  • House heraldry, banners and crests
  • Landmark names on the map
  • Gazette mastheads and theater scenes
  • The cosmetic Campaign Ledger track
  • Collector plinths for your hangar

Money never buys

  • Units, upgrades or research
  • Fuel, materiel or intel
  • Command Points or rushed timers
  • Battle odds or combat stats
  • Mercenaries: fuel only
  • Territory

Combat procurement accepts no premium currency. The server enforces it, not a policy page.

05Founders’ list

Take a Seat before the line opens.

Join the Founders’ list and be first into the Gulf Theater. Bring commanders with your link; every one is credited to you.

Creator code (optional)

We use your email only to tell you when the game opens. No spam, no selling. See the privacy policy.

06Questions

Before you take a Seat

What is Presidential: DMZ?

A persistent strategy game about a modern war in a fictional Gulf theater. You take a Seat in a House, hold ground, run supply, buy and sell intel, sign and break promises, and fight battles of sealed orders. The world keeps running while you are away.

When and where can I play?

iPhone first. The plan is a soft launch in Kuwait, Qatar, Bahrain and Oman, then Saudi Arabia and the UAE, then worldwide. The Founders’ list hears first.

Is it pay-to-win?

No. Every dirham buys style, never strength. Units, research, fuel, intel, Command Points and battle odds are never for sale; the server rejects premium currency on anything that fights.

Do I have to play all day?

No. Orders are sealed ahead of time and battles resolve on a clock. Alerts only fire when your choice changes an outcome, at most three a day, with quiet hours (Ramadan-aware if you want).

Can I play solo?

Yes. The AI Houses are the same game as the open world: named leaders with goals, grudges and envoys. Join a House of real players whenever you are ready.

Which languages does it speak?

English and Arabic at launch, each written for its readers rather than machine-translated, from maps and battle reports to contracts and House chat. Chat between players can be translated on the device.

How much does it cost?

Free to play. Optional cosmetic purchases and a cosmetic season track. None of it touches combat.

Is this a real conflict?

No. The Gulf Theater, its Houses, leaders and places are invented. Nothing in the game depicts real states, people or events.